third year project aim trainer game

my undergraduate third year project from university, made in unity with c#


mildly inspired by leetify, the counter-strike stats tracking program. this project involved making a sort of clone of counter-strike in unity and adding features on top to track various metrics a player could improve, such as crosshair placement or movement while shooting.


as well as providing live feedback about what the user was doing wrong the most while they played, the game also adjusted the difficulty of the course each time with their performance. in theory this leads to maximum engagement and also means whatever is learnt is absorbed better

the report on it which should have some pictures

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view the code on GitFront (private github thing) [here]